It also gives screen space shadows for directional lights.Įevee is amazing! It is a new real time render engine built into new Blender 2.8 version. Next-gen soft shadows – Replacement for default shadowmap rendering to provide smooth soft shadow filtering for all light types with adaptive penumbra size. Sharpening and anamorphic bloom are two especially nice effects. Not going into details – it’s a super useful tool for creating custom shaders.īeautify – another stack of postprocessing effects for that extra bit of touch-up. In many ways similar to Unreal Engines material editor, It has a lot of useful nodes beyond standard shader functions. It uses state of the art techniques and provides a lot of customization to achieve really detailed and good AO with very good performance.Īmplify Shader Editor – It is a very very good general purpose node based shader editor for Unity. So far it is the best real time volumetrics rendering solution I have seen in any engine.Īmplify Occlusion is a very powerful Ambient Occlusion effect renderer. HxVolumetric Lighting is an amazing real time volumetrics rendering plugin that produces really high quality volumetric light effects and has a lot of customization options – allowing adding noise to the fog, having layered (height fog), adding density using 3d volume objects etc. It might not be the best there is, but it is a well put together package of effects that work together (no conflicts) and works well with Cinemachine (Unity’s advanced camera system). PostProcessing Stack V2 (Available through Package Manager in 2018) by Unity is a very good compilation of base image processing effects – giving AO, Tone Mapping, Screen based reflections, Color Correction, Bloom, Depth of Field, Grain and other standard effects. From my experience I have gathered few invaluable extensions that are of excellent quality and add some very nice features. While it lacks some features and it’s performance on modern GPUs is not optimal, you can make up for it’s shortcomings by extending it with a lot of excellent third party extensions from the Asset Store. While a bit dated, Unity “classic” renderer (Unity’s built-in default renderer from Unity 5 till Unity 2017/2018) is still quite good PBR render engine.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |